Showing posts with label Top 10 video games. Show all posts
Showing posts with label Top 10 video games. Show all posts

Saturday, 9 April 2011

Top 10 of '10: Number 8 - VVVVVV (PC)

I just about squealed with glee when I first played VVVVVV. That was just before I nearly put my controller through the screen of my laptop in frustration...

VVVVVV is another indie game, although it's now available through the mighty Steam, so it's not exactly difficult to get hold of. The reason I almost squealed with glee is that VVVVVV loads like a Commodore 64 game... and then when it's loaded, it looks and almost sounds like a Commodore 64 game. The reason I almost put my controller through the screen is that it plays like a Commodore 64 game...

But I don't mean that in a bad way.


Old computers are so fiddly...

VVVVVV is a platform game in the grand tradition, albeit with a slight twist. You can't actually jump... instead, you can do a gravity flip. So from running along a floor, you'll flip onto the ceiling. And then you'll flip back down onto the floor. It takes a bit of getting used to, but once you do it works well, and lends itself to some pretty tricky puzzley manoeuvring.

Stopping you from getting about are spikes... that's where the game gets its title from. In another homage to the old-school platformers, each screen has its own name. Unlike those games, you might not spend long on some of those screens. You whizz about at a fair old pace... too fast if you're not careful. It's all too easy to overcook it and land on a rack of spikes. Ouchie.


Who the hell builds a spaceship like this, anyway?

I've bought VVVVVV twice now... once it was released on Steam, I picked up a second copy in the sale, and it's now only £3.99 at its full price, so I'll once again recommend it to anyone that's a child of the Eighties and loved a rock hard platform game. I was torn about whether or not to put this above Hydorah, but despite its difficulty I actually progressed further with VVVVVV than I did with Hydorah and had more nostalgia-fuelled giggles, so although I probably enjoy Hydorah a little more now, VVVVVV just squeaks in as my eighth most-enjoyed game of 2010.

Monday, 4 April 2011

Top 10 of '10 - Intro.

So, 2010, then... wasn't it a good year for games?

To be fair though, you can say that about every year. There are always tons of games released, and if you sift through them, you're guaranteed to find a number of gems that make it all worthwhile. There aren't actually many rubbish games any more... but it can be a crushing disappointment when something you've been looking forward to for ages turns out to be no better than mediocre.

I had a lot of fun in 2010, with plenty of games floating my boat. They weren't all games that I'd expected to love... some, I hadn't heard of until just before release, others were unassuming little indie games that turned out to be awesome. And yes, there were the bona fide blockbusters that lived up to all the hype.

They all combined to make 2010 a pretty memorable year, with some titles that really stood out, for one reason or another. What I've done is list them in order of how much I enjoyed them, rather than what I think is "best". There's no definitive "best", but anyway, those lists have already been done to death by all the major (and minor) sites and magazines. Far better from my point of view to celebrate the games I've played the most and enjoyed the most... I hope you enjoy reading about them.