A Gamer Forever Voyaging

Follow me on my quest to play and write about videogames from throughout gaming history.

Thursday, 23 August 2012

A Gamer Forever Voyaging Presents - Andrew Braybrook

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Hey, it's me! Yeah, I know... I said my book and its related blog wouldn't take up all my time... and they have.  Sorry about that...
7 comments:
Sunday, 24 June 2012

Dragon Flight (iOS)

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I've been playing a few games on my iPhone lately.  That makes a bit of a change... with the exception of The Bard's Tale , there...
4 comments:
Saturday, 9 June 2012

They Were Our Gods

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Just writing a quick post here, for anyone who hasn't picked up on it yet. I've committed myself to another writing project... a b...
1 comment:
Wednesday, 23 May 2012

Bundle in a Box (PC)

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One of the best innovations in the indie games scene, in my opinion, has been the advent of the pay-what-you-want bundle. Usually tied to a...
1 comment:
Sunday, 20 May 2012

Hypercircuit (Commodore 64)

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I've been a bit stuck for things to write about lately.  Not that I haven't got lots of possible subjects; it's just that it...
Thursday, 17 May 2012

Giveaway - Sonic the Hedgehog 4 Episode 1 (PC)

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I know, I know, I haven't written much lately.  I've been in a bit of a funk, and in the meantime I've had other ideas buzzing a...
6 comments:
Wednesday, 2 May 2012

What the hell am I doing?

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OK, so April was a bit of a washout... not just weather-wise, but for A Gamer Forever Voyaging.  It was more like A Gamer Who Sat Down For...
2 comments:
Monday, 9 April 2012

R.I.P. Jack Tramiel

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When I was a teenager, nothing in this world mattered more to me than my Commodore 64. School became something that just got in the way of ...
3 comments:
Wednesday, 21 March 2012

Phantoms of the Asteroid (Commodore 64)

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Never before has a game suffered from such an identity crisis. If you bought this game, the cover picture told you it was Phantom of the As...
7 comments:

Chickin Chase (Commodore 64)

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I've played all the classic genres today... shoot 'em up, platform games, racing games, beat 'em ups, puzzle games. It's be...
2 comments:

Flash Gordon (Commodore 64)

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You know, I'm amazed that I've never played this game before. It got an awesome review in ZZAP! 64, and I actually had a tape full ...
2 comments:

Spiky Harold (ZX Spectrum)

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If there's one genre that was particularly prevalent in the 8-bit era, it was bastard-hard platform games. I can't tell you how man...
2 comments:

Oh No! (Commodore 64)

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There is no way... no way, that you could would buy Oh No! just from looking at the cover art. There's a cow with a space helmet on it...
1 comment:

Ninja (Commodore 64)

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Everybody loves games with ninjas in them, don't they? All that kicking and punching and leaping about and throwing stars and stuff... ...
5 comments:

Pippo (ZX Spectrum)

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Right, time to venture completely into the unknown. I've known people with Spectrums and played a fair few of the more well-known games...

Kikstart 2 (Commodore 64)

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Wooooo! Kick Start ! Peter Purves and a load of dirty schoolkids, what fun! Erm... hang on a minute... Actually, that's not what I...
2 comments:

Kikstart 2 (Commodore 64)

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Wooooo! Kick Start ! Peter Purves and a load of dirty schoolkids, what fun! Erm... hang on a minute... Actually, that's not what I...

Kikstart 2 (Commodore 64)

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Wooooo! Kick Start ! Peter Purves and a load of dirty schoolkids, what fun! Erm... hang on a minute... Actually, that's not what I...

Warhawk (Commodore 64)

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I absolutely love the arcade game Star Force . I've always loved it. I used to play the arcade machine whenever I got an opportunity, ...
5 comments:

Budget Day 2012.

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Hello everyone, and welcome to Budget Day 2012! The house is in session, once again! Yes, carrying on from last year and therefore possibly...
4 comments:
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About Me

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PaulEMoz
I've just turned 40 years old, but I've been playing computer and video games across five decades now. That's both scary and awesome at the same time. I've seen (Galaxian) attack ships on fire off the shoulder of my dad. I've watched Gorfian laser beams glitter in the dark in an old arcade. All those moments will not be lost in time, because people like me will document them. Time to die? Not for video games. Contact me about this blog or book at paul.e.morrison@gmail.com or follow me on Twitter @TheyWereOurGods or on Facebook at https://www.facebook.com/TheyWereOurGods
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