Stir Crazy falls squarely into the "original but shit" category. And to make matters worse, there's not a sign of Richard Pryor or Gene Wilder, which might have given some hope of saving the day.
I imagine that most people won't have heard of Stir Crazy, and are wondering what it's all about. That's a good question... there were only fleeting moments where I had a clue myself. It's basically a collection of "wacky" Gallic prison-themed mini-games. One of them is a bit like Tapper, but sees you running between tables, keeping the lags fed. Another level sees you peeling potatoes. Really. There's a game which is like Nintendo's "Fire" Game & Watch, where you must bounce the escaping convicts on a trampoline. There's a couple of levels where I really haven't got the faintest clue what's going on. Oh, and one with sleeping prisoners, where you appear to have to keep rocking them back to sleep.
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Who cares about level two? Let them starve, I say.
Oddly enough, there's no soap-dodging mini-game. Not sure whether that's a good or a bad thing. Oh, and I'm not sure if my copy was corrupted, but the sound on many of the levels was just... not right.
Today hasn't been a good gaming day for me. I'd decided the Amiga would be my weapon of choice, seeing as I've got piles of unplayed games sitting there. I abandoned the first pick because I couldn't be arsed to keep swapping between the four disks. The second game, in a successful attempt at reminding me of the fragility of old floppy disks, suffered a software failure and wouldn't load. I only picked this one just to make sure it wasn't a game based on the film. It's not, and despite it's weirdness, the best thing I can say about it is that it's no longer on my "to play" list.
This was released on the Spectrum. I picked it up as a Your Sinclair cover tape.
ReplyDeleteAs far as memory serves, it was a completely different game on the 8-bit machines, more of an "arcade adventure". Presumably, 48k wasn't enough to handle lots of separate mini games?
Hey! My first comment in 21 days!
ReplyDeleteYeah, I think the big graphics and completely different game styles would have made this a crippling multiload on the 8-bits. Oddly though, that one sounds like a better game...