Sunday, 17 January 2010

You Will Die (XBox 360 Indie Games)

Just a quickie... although not as quick as my first game of the day! I thought I should make an effort to actually put some words down for the day.

You Will Die is a shoot 'em up, in which you will die. That much is inevitable. They're just letting you know in advance what's going to happen.

It won't be on the first level. It shouldn't be on the second level, unless you're rubbish. But at some point, the game will get you, pounded to death under a hail of gunfire.

That's not me. I haven't done as well as that, yet.

It's just you against an enemy gunship. On level one, it's a small thing you're up against, and it only fires one stream of bullets at you. But for every level you survive, the enemy ship has more parts bolted onto it, until it's a ludicrously huge, death-dealing monstrosity, filling the other half of the screen. And then, the other half of the screen is filled with bullets. It's almost funny, staring down something that size with almost no chance of surviving!

You Will Die boils down to being a test of reflexes, and it rewards you appropriately score-wise for your efforts. It's short, sharp and snappy, a great way to pass a few spare minutes when you don't want to get too involved in anything. I like the way the game appears to throw different enemies at you, depending on how well you've done on the previous level. It's not a game that you'd pay a lot of money for... that makes its 80 Microsoft Points price tag very appealing indeed.


  1. Try this free game "Warning Forever!", well worth a look.

    Each level is a boss with more bits bolted on each time.

  2. You know, I've read about that before and meant to download it, but had completely forgotten about it. Now I can put that right... thanks for posting that!

  3. Another japanese gem if Hakaiman.
    A top down shoot fest; crap graphics but cracking.

  4. Warning Forever adapts to your play style. You like to attack one side of a shp? that side gets refortified and changes it attack pattern. etc.