Showing posts with label Clyde Radcliffe. Show all posts
Showing posts with label Clyde Radcliffe. Show all posts

Thursday, 10 March 2011

Creatures 2: Torture Trouble (Commodore 64)

Creatures was a huge hit for Thalamus, getting pretty much universal praise. It was almost a given, then that it would spawn a sequel. What wasn't a given was the form it would take. The Rowlands brothers stripped back their original game and took a look at what worked best. And what worked best were the torture screens.

As you'll remember from the first game, the torture screens popped up occasionally throughout the game, once you'd gone far enough. In them, you had to solve a platforming puzzle in order to free your friend from a gruesome death. They were twisted, imaginative and funny. A whole game based around them is a great idea.

I've got a bit of a problem, though. The only working version I've got is an uncracked .tap file, which means that for the purposes of this write-up I've had to rely on my gameplaying skill.


Shoot that BASTAAARD there, jump up and kill that other BASTAAARD, then go down and GRAAAAAARRRRGHHHH!!

Turns out, I haven't got any.

I must have played the first screen over a hundred times (no, I'm not exaggerating), and I just can't do it. Twice, I've managed to get to the critter on the bike and cut him loose, only to be flattened by him. The other times, I've usually been killed by that bastard green thing. I keep getting my timing wrong, and the collision detection is accurate but very harsh.

So, Creatures 2: Torture Trouble. Great idea, and I'm sure it's very funny once you make progress. I'm just really frustrated with it, and I can't play it any more. If I can figure it out or if anyone can give me any tips, I might revisit it, but for now I'm done. Sorry.

Saturday, 23 January 2010

Creatures (Commodore 64)

I'm surprised I hadn't played Creatures before! It was one of the most highly rated games on the Commodore 64, and it was by Thalamus, and I had most of their games. For some reason, though, this (and its sequel!) escaped me.

Creatures tells the story of Clyde Radcliffe, a cute and fluffy thing that's landed on a desert island on Earth. The heartless (but cute!) bastard then sets about eliminating all the indigenous species on the island, just so he and his friends can bunk down there. Harsh.


Right turn, Clyde!

It's fairly typical platform stuff, but although it's a bit on the slow side, it plays pretty nicely. In fact, it probably helps that you're not haring around at breakneck speed, because it's quite difficult and it would be easy to miss things. You can fire, erm, fireballs, or you can charge up and unleash a flamethrower. From your mouth.

There are also things to collect and go shopping with, and then at the end of each stage, there's a torture screen. In the torture screen, you must rescue one of your fuzzy friends from a fate worse than death. Or you can just sit there and watch them get ripped to shreds. Your call.

Creatures is a fun game, if possibly overrated at the time. On the other hand, if I've enjoyed it now, I'm sure I would have enjoyed it more at the time and possibly played it to completion. I don't think I'd be awarding it Gold Medals, but it was almost certainly a cut above the competition then, and as far as 8-bit games go today, it holds up pretty well, I reckon.